Changelog 0.2.4 Changed - Loot chance reduced for residential buildings and supermarket. Changed - A few Public Event Handlers moved client side. Changed - Unbanned weapons: M110 NV, L115A3 LRR & L110A1 Changed - Biplanes now have a M240 gun on them. Changed - New Cleanup script, replacing the server_cleanup.fsm Removed - Cop cars. Fixed - CfgTownGenerator Fixed - V2 Signatures Added - Weapons: SVDK, Bush ACR Aimpoint, Bush ACR ACOG EGLM Black, Ctar 21 Mars, Ctar 21 ACOG M203, Magp Masada Aimpoint. Added - New Vehicles: Humvee M2, Humvee M240, MTVR, Ural CDF, Camel US, CPD_DZ & CPD_u_DZ Added - New ammobox - containing 6.8 Stanag Rounds Added - Flashlight, chem light, flares and NVGoggles added back in loot table. Changelog 0.2.3 Changed - decreased amount of lootpiles from 110 piles within 150 meters to 80 piles within 200 meters. This help on servers lag. Change in loot table results in almost the same amount of usefull loot in the area. But also some empty buildings. - Might need some tweaking. Changed - Loot at chopper crashes. Changed - Clean up script, to help on server performance Changed - The clutter system. some area’s now have bigger spawn radius. Changed - Fog intensity lowered Removed - useless items from the loot table: empty tin can, flashlight, chemlights, flares, heat pack, empty bottle, holy book, wood pile, empty soda can, razor blades, toilet paper, barbed wire, night vision, military flash light. Removed - weapons: FN FAL ANPV S4. Fixed - Ignite tent - doesn’t kick you anymore. animation show’s to all players and last 45 sec. Added - new version of Nissan 350Z - The Cream Team Added - 6 new weapons: L110A1, L115A3 LRR, MK12 SPR, CTAR 21, MAGPUL MASADA, HK 417 CQB. Added - Stalker skins in 3 diffrent colors. Can only be found at chopper crashes. Changelog 0.2.2 Changed - Moved to DayZ code 1.7.7.1 Due to issues with 1.7.6 - This should help on stability & Dsync Changed - Blackhawk Ammo lowered to 400 pr minigun Changed - 4 Extra 240 ammo on UH-1H Changed - zombie_agent.fsm and animal_agent.fsm should no longer spam the client rpt with error. Removed - Some vehicles due to damage bug - Couldn't break them: Mercedes 240GD,Plymouth 440 Cuda, Plymouth Barracuda, Plymouth Hemicuda, Dodge Challenger, Honda Civic, Cooter's Tow Truck, Plymouth AAR Cuda, Plymouth Fury, Jail Bus, Mack R Model, Dodge Monaco 500, Vintage Farm Truck, GMC Fleetside Pickup, Ford F-250, Plymouth Road Runner, Sheriff Squad Car, Plymouth Fury Police Cruiser, School Bus Added - All the old buildings. Most of the buildings now load in with the clutter aka client side. This takes pressure off server fps. We will provide files to run it server side, for those who are using AI. More info about this, can be found on our website within a few days. Added - New cars: Nissan 350z in black, blue, green, white, yellow, pink and kiwi. Some of them also have custom art. Holden Monaro Civilian in different color schemes and as a police car. Changelog 0.2.1 Changed - Moved back to 1.7.6 core due to issue with 1.7.7, still some tweaking needed. Changed - Implemented some of the 1.7.7 features with tweaks into the 1.7.6 core. Changed - Increased fuel capacity of the jetskis from 30l to 60l. Changed - Serverkey changed Changed - Ignite tent function - show to everyone now, and last for 60 sec. Changed - Reduced the amount of Flares & Heatpacks Added - A Lot of new vehicles, list will be on the webpage with some images as well. Added - Gear menu slots to 1.7.6 Added - MK17 CCO, MK17 EGLM RCO, MK17 Sniper, M110 NV, HK416 Aim. Fixed - Tents not being destroyed when driving them over. Removed - A lot of building’s have been removed due to lag. Changelog 0.2.0 Changed - Number of loot piles increased Changed - Number of zombie’s within a certain area. Changed - Lowered spawn chance of M24 & DMR’s Changed - Slots of stashes Changed - Spawn chance of Backpack Changed - Loot in Firestations Removed - Barrack’s on Skalisty Island Removed - Towing system - To prevent vehicle stashes at debug, keeps the vehicles in play. Removed - Lift/drop system - To prevent vehicle stashes at debug, keeps the vehicles in play Removed - Load in system Removed - Radar from all Choppers Fixed - Number of slots in the Armored SUV Fixed - Merlin spawns in now Fixed - GPK - Now the bullets do damage. Fixed - Glitching in the last hospitals Added - Jetski’s again Added - Dance option when you are near a camp fire. Added - Medivac Black Hawk Added - Military Tents & Dog Houses to Skalisty Island Added - 2 x 240 Belts to Huey inventory Added - Remove parts from vehicle system, should work properly now Added - Ignite tent feature Changelog 0.1.9 Changed - Streamer friendly UI Changed - Ammo on UH-1Y, GPk & SUV Removed - Jetski’s due to bug. Will be added again later Changelog 0.1.8 Changed - Dayz code to 1.7.7.1 to improve loading time Changed - Number of zombie’s within a certain area, and total zombies Changed - Taser ammo at spawn lowered to 2 Changed - Chance of being infected lowered Changed - Splash Screen Changed - Picture in top right corner on mod screen. Changed - Chopper Crash system for now Removed - The option to remove part from vehicles, due to bugs Removed - Zombies ability to tackle player Removed - One barrack on Skalisty Island Removed - Some Clutter to increase FPS in certain areas of the map Removed - Hospital glitching into the walls Added - Wrecks around stadium at Berezino Added - Loot spawn to barracks at north west & Mogilevka Camp Added - Survivor Camp between Black Forest & Polana Added - 2 military tents to Skalisty Island Added - Radio Emergency broadcast, when you load up DayZ Overwatch Changelog 0.1.7 Changed - Bandit skin back to regular, due to bugs with new one Changed - Increased number of bicycles spawning Removed - UAZ 451 vehicles, due to some issues thats needs to be fixed. Fixed - Self Bloodbag system Fixed - Take Clothing Fixed - Vehicle teleporting back, we might have to do some server adjustment on the fly. Fixed - RQ-11 RAVEN Launch option Fixed - Black Loading screen, this still needs some more testing with 40+ players. Fixed - Zombie agro, they should be back to normal now. Changelog 0.1.6 Changed - Time Between self bloodbag increased to 5 minutes Changed - Selv Bloodbag animation increased to 30 seconds Changed - Fire Station loot has been changed, will now at best spawn ak and m16 with irons sights. Changed - Some Desert building to Woodland Changed - Removed player name from debug monitor Changed - Removed G3 mag and the G3 series guns Changed - The server start ammo on GPK to 3 mags of 100 Changed - The name of the Urban Bandit to "OhNine Hoodie" Changed - Bandit skin to: Desert_SOF_DA1b Changed - UAZ 451, 4 different skinned variation of this vehicle Changed - Some Zombie sounds - New sounds made by Bikeman Changed - Jetski amount increased to 6 Changed - Possibility of Chopper crash increased Changed - Loading screen text changed Changed - Skin loot reduced Changed - Volume of all zombie sounds Removed - Radar from the Muzzie Removed - Barrack from Balota Airfield Added - RQ-11 RAVEN, Mini portable UAV that can be launched in the field Added - Soldier Camp near Mogilevka Added - Usec Bell 206B Chopper Added - Camp at Altar Added - Camp at the north west corner Added - Camp west of Vybor Added - New Stadium near Berezoni Added - 2 Military tents at Balota Airfield Added - Non enterable barracks to Skalisty Island to increase zombie ammount Added - Fueltank near Devils Castle Fixed - Towing system Fixed - Chopper lift/drop system Fixed - Height and placement of some buildings Changelog 0.1.5 Added - Use addon to remove chat, download here: http://midnightgaming.tv/download/DayzOverwatch.rar Added - Streamer friendly UI Added - Loot added to ATC towers at the bridge Added - Custom deathscreen Changed - Lowered skin spawns Changed - Max name limit changed to 30 chars. Changed - Zombie sounds tweaked volume and length. Changelog 0.1.4 Added - Bridge to Skalisy Island Added - Self blood bag Added - Take clothing off dead players Added - Use addon to remove chat Added - 12 New camo skins and 4 new ghillie suits Fixed - Spawning without anything Fixed - map waypoints disappear Fixed - adjusted UH1Y and SUV ammo amount Changelog 0.1.3 Added - New choppers, Merlin, V-22 Osprey and UH1Y Added - More bikes Added - Many new vehicle spawn points Added - New vehicles: BTR40, Armord SUV, Jet ski, Off road PKT, UAZ DShKM. Added - Lots of new lootable buildings around the map. Changed - Assault Pack changed to 18 slots Changed - British_ACU changed to 20 slots Changed - Backpack_EP1 changed to 26 slots Changed - CivilBackpack_EP1 changed to 30 slots Changed - Hit Detection Improved Removed - Evasive Maneuver (side step animation)