[ADDED] Blunt hatchet and wet box of matches. (69408ab3) @AirwavesMan [ADDED] AKS-74, AKS-74 Kobra, AKS-74 PSO1, AKS-74 NSPU and AKS-74 TWS with full attachment support. (db1ed4c0) @AirwavesMan [ADDED] Red Ryder BB gun and magazine as Epoch version. (597e6086) @AirwavesMan [ADDED] G36A and G36K as Epoch version. (e0a00512) @AirwavesMan [ADDED] More snappoints for the 4x metal floors. (f68e92d5) @worldwidesorrow [ADDED] Right click menu made by Mudzereli and updated by Salival. (c4919d65) @AirwavesMan [ADDED] Missing Combine Magazine option for the Desert Eagle and the 20Rnd Stanag magazine. (858f418a) @seelenapparat, @AirwavesMan [ADDED] Toggleable Remote Vehicle by Salival. (a9500b4e) @AirwavesMan [ADDED] Toggleable Locate Vehicle by Salival. (152ec42d) @AirwavesMan [ADDED] Toggleable Take Clothes by Salival. (1113b579) @AirwavesMan [ADDED] Toggleable Safe Zone Relocate by Salival. (cc005a97) @AirwavesMan [ADDED] Toggleable Vehicle Service Point by Salival. (343128bb) @AirwavesMan [ADDED] Toggleable Garage Door Opener by Salival. (b3871aa3) @AirwavesMan [ADDED] Toggleable Bury and Butcher Bodies by Salival. (be7898aa) @AirwavesMan [ADDED] Toggleable Vehicle Key Changer by Salival. (e6eb9419) @AirwavesMan [ADDED] Toggleable Virtual Garage by Salival. (30f15326) @AirwavesMan [ADDED] Fully functional Namalsk Bloodsuckers by SumrakDZN. Can be activated in the configVariables.sqf. (05118343) @worldwidesorrow [ADDED] G3A3 with attachment support. (a3a4cf90) @AirwavesMan [ADDED] All different types of Arma 2 Static Weapons are as Epoch Version available and can be build from the inventory. (8bc484cb) @AirwavesMan [ADDED] Weapon parts and gun powder for server admins to add. (6dbc6646) @AirwavesMan [ADDED] Customizable zombie humanity for server admins. Change DZE_ZombieHumanity in the configVariables.sqf (1a8d45e1) @AirwavesMan [ADDED] Backpack upgrade items for admins to use. (e151f22c4) @seelenapparat [ADDED] Wood Stairs with rails as item. (5feb96318) @Victor-the-Cleaner [ADDED] Colored helpers to modular objects when deconstruct, remove, upgrade, downgrade, maintain or pack. (58c4a4d1f) @Victor-the-Cleaner [ADDED] New deconstruct scroll option. If DZE_refundModular is enabled it refunds all modular objects. Changes can be made in the configVariables.sqf. (58c4a4d1f) @Victor-the-Cleaner [ADDED] BigEgg's Restrict Building mod is part of Epoch now. (db4a417f3) @Victor-the-Cleaner [ADDED] New DZE_buildOnWater config variable to allow building in or over sea water. (adc17d4ec) @Victor-the-Cleaner [ADDED] New base building hotkeys (c4a2e1b88) @Victor-the-Cleaner [ADDED] 23 New base building items: Heavy Bag Fence, Heavy Bag Fence (Corner), Heavy Bag Fence (Round),Sandbag Cube (5x Curved), Sandbag Nest (Large), Warfare Barrier 5x, Warfare Barrier 10x, Warfare Barrier 10x (Tall), Wire Fencing, Barbed Gate (Fortified), Footbridge (Simple), Footbridge (Wooden), Windbreak, Concrete Barrier, Concrete Barrier (Striped), Concrete Wall, Concrete Pipe, Dragon's Teeth, Dragon's Teeth (Large), Metal Container (Red, White, Green), Metal Container 2x (Red). (d744d995e) @Victor-the-Cleaner [ADDED] Garbage Man and Paramedic as zombies and player skin. (9dde58abb, c8358505b) @DeVloek, @AirwavesMan [ADDED] server_vehicleAddons to customize vehicles by add/remove weapons and ammo. (981e217b8) @AirwavesMan [ADDED] New variables DZE_clearVehicleAmmo, DZE_addVehicleAmmo to add and remove the ammo of vehicles. Also DZE_clearVehicleFlares to keep the flares. (981e217b8) @AirwavesMan [ADDED] Community Stringtable. (f13c6ea9b, a7860b5b2) @AirwavesMan [ADDED] Customizable water sources with DZE_WaterSources in the variables.sqf. (ceda09297) @AirwavesMan [ADDED] Camel planes. (9384e0112) @AirwavesMan [ADDED] New mining sound. (8524d6752) @Victor-the-Cleaner [ADDED] SUV (Blue White). (3c611438f) @seelenapparat [ADDED] Several new rubbish objects with gear. (8c16cbd7f) @seelenapparat [ADDED] DayZ workbench as a buildable object for epoch. (d40fab526) @seelenapparat [ADDED] New edible items for more survival oriented servers. (51d8a3dac) @seelenapparat [ADDED] 40 new generic documents for admins to use. (d5b40bba3) @seelenapparat [ADDED] 3 new types of buckets with content. (c12349682) @seelenapparat [ADDED] New types of water and milk container. (c731264ed) @seelenapparat [ADDED] Various new suitcases with gems. (ec9f9582a) @seelenapparat [ADDED] Waterbottles with coffee, black tea and frozen waterbottles. (ea236b466) @seelenapparat [ADDED] 8 buildable storage barrels. (ee0effcc7) @seelenapparat [ADDED] Support for the elevator script via 3 new kits and objects. (546172959) @seelenapparat [ADDED] Harvestable plants and compost barrels. (84064ec89) @AirwavesMan [ADDED] 14 new buildable epoch buildings (Rabbit Hutch, Chicken Coop, Dog House, Postbox, Boggle, Satellite Dish, Fuel Tank, Water Tank, Water Tower, Wild Bee Hive, Cow Stable, Boar Stable, Goat Stable, Sheep Stable) for server admins to add. (2e3f16c24) @AirwavesMan [ADDED] Changeable DZE_GemChance to customize the chance to find a gemstone in an ore vein. Can be changed in the configVariables.sqf (f179d037d) @AirwavesMan [ADDED] Changeable DZE_debrisRefundParts to customize the dynamic debris wrecks refund. Can be changed in the configVariables.sqf (6189bed04) @AirwavesMan [ADDED] Changeable DZE_toolBreakChance to customize the break chance of tools when removing a building. Can be changed in the configVariables.sqf (01792fe8e) @AirwavesMan [ADDED] Changeable DZE_bottleBreakChance to customize the break chance of bottles. Can be changed in the configVariables.sqf (b46711bc1) @Victor-the-Cleaner [ADDED] After canceling an action the sound will be aborted too now. (21e9c3451) @Victor-the-Cleaner [ADDED] HMMWV Crows(M19, M2), Avenger and AAV as epoch versions. (1b74c6ccc) @AirwavesMan [ADDED] T810A PKT winter version. (f42ef2b88) @DeVloek, [ADDED] 18 new open map buildings with interior and loot positions. (0fd08dec2) @Helion4, @DeVloek, @AirwavesMan [ADDED] 2 new items (Dung, Sunflower Oil) and 9 food versions (Steak with fries, Sushi, Pumpkin soup, Carrot soup, Potato soup, Garlic soup, Vegetable platter, Honey tea, Honeycomb). (624acb3ab) @Damian6666, @AirwavesMan [ADDED] Comfrey patch, plant and seeds. (59e04523b) @AirwavesMan [ADDED] Snapping keys can be switched between right-handed and left-handed with F6. (03636463c) @Victor-the-Cleaner [ADDED] Nightstalker EVR storms integrated. @worldwidesorrow [ADDED] Players can use flares inside vehicles now. (bde803b6d) @Victor-the-Cleaner [ADDED] DZE_enableBloodRegen to enable/disable blood regenation. (16bf4375c) @Victor-the-Cleaner [ADDED] DZE_requirePlotOverride to override if objects need no plot pole. (97624e23b) @Kitty, @john1, @Victor-the-Cleaner [ADDED] 250Rnd. M3P magazine. (18cd7b80d) @TheFirstNoob, @AirwavesMan [ADDED] DZE_CombatTimer to change the combat time. (5d0d00583) @AirwavesMan [ADDED] Bases behave like buildings now. It will no longer rain or snow throught bases. Also the temperature will no longer drop. (8071602dd) @Victor-the-Cleaner [ADDED] BigEgg's togglable vehicle godmode at plot pole. (2d7a2468f) @AirwavesMan [ADDED] 4 tree stumps with gear slots. (ffdae898f) @AirwavesMan [ADDED] 50 placeholder items for server admins to use. (d95a7673a) @AirwavesMan [UPDATED] Better message for filling fuel containers if the fuel tank has not enough fuel. (93bf494c) @AirwavesMan [UPDATED] Replace M240 Nest ghost preview with the actual game object as preview. (ff05cb9cb) @ZzBombardierzZ, @AirwavesMan [UPDATED] Players may no longer build objects outside the plot radius. (bb968698e) @Victor-the-Cleaner [UPDATED] Players may now cancel the build by fast movement, i.e. running, or fast walking on steep terrain. (bb968698e) @Victor-the-Cleaner [UPDATED] Crouch-walking or slow-walking will not cancel building. (bb968698e) @Victor-the-Cleaner [UPDATED] The player will auto-crouch when clicking "build" to prevent accidental cancelling. (bb968698e) @Victor-the-Cleaner [UPDATED] Pressing ESC while building will cancel without opening the Arma exit menu. (2a3b89564) @Victor-the-Cleaner [UPDATED] Pressing F while building will hold or release the object without altering the weapon firing mode. (2a3b89564) @Victor-the-Cleaner [UPDATED] Pressing PgUp or PgDn while building will raise or lower the object without altering the weapon zeroing. (2a3b89564) @Victor-the-Cleaner [UPDATED] If a lit fire barrel is removed, the flame will now be extinguished. (58c4a4d1f) @Victor-the-Cleaner [UPDATED] If a plot pole is removed, the plot boundary helpers will now be deleted too. (58c4a4d1f) @Victor-the-Cleaner [UPDATED] Removed non-lockable storage objects will now refund their contents. (58c4a4d1f) @Victor-the-Cleaner [UPDATED] The way how the DZE_modularConfig variable works has changed. More in the configVariables.sqf. (58c4a4d1f) @Victor-the-Cleaner [UPDATED] Snapping point helpers are now local again for improved network performance. (16361e546) @Victor-the-Cleaner [UPDATED] Many more objects may now be snapped to other objects. (abbedc7dd) @Victor-the-Cleaner [UPDATED] All buildable objects are now measured from their model center to the plot pole center when checking distance. (adc17d4ec) @Victor-the-Cleaner [UPDATED] Snapping points overhaul for improved precision and consistency. (abbedc7dd) @Victor-the-Cleaner [UPDATED] Plot boundary markers now position correctly over water, and will not display underwater or below ground. (c2b3e817b) @Victor-the-Cleaner [UPDATED] Fireplaces can no longer be placed underground. (d744d995e) @Victor-the-Cleaner [UPDATED] Steel Beams can now be crafted into 6 x Scrap Metal. (d744d995e) @Victor-the-Cleaner [UPDATED] Rusty Sheet Metal can now be crafted into Sheet Metal. (d744d995e) @Victor-the-Cleaner [UPDATED] Trader Files got updated with many missing vehicles, weapons and items. (60335df72) @AirwavesMan [UPDATED] All epoch buildings are listed in DayZ_SafeObjects now. (43006760f) @AirwavesMan [UPDATED] Mining stones for better stone detection. (c57d2f8d7) @Victor-the-Cleaner [UPDATED] Increased magazine slots for cooking pot and adv. workbench. (60b1ca78e) @seelenapparat [UPDATED] ObjectID and ObjectUID setVariables are no longer global and only visible by the server. (e72394d6d, 3ffa072c8, 2168d504b, d4e6e786d) @AirwavesMan [UPDATED] PVDZ_obj_Destroy send no longer ObjectIDs, ObjectUIDs and uses netID now. (e72394d6d) @AirwavesMan [UPDATED] characterID setVariables is only for vehicles with a key and locked/lockable buildings global now. (67bdc7217) @AirwavesMan [UPDATED] Re-built missionfiles: configVariables.sqf, custom variables and compiles are included now. (ac68b0ca9) @AirwavesMan [UPDATED] DZE_rocks array detects more rocks on napf and lingor now. (6f249377d) @Victor-the-Cleaner, @AirwavesMan [UPDATED] All weights got updated and corrected with more realistic values. (da57bada5) @TheFirstNoob [UPDATED] Disabled server cleanup by default to avoid base deletion. (ed5d78d7d) @AirwavesMan [UPDATED] Players who built an object within the plot pole are no longer able to remove that building if they got removed from the plot pole. (57f1a534a) @AirwavesMan [UPDATED] All new created objects like buildings should be useable directly now not after a few seconds. (0799e7e18) @AirwavesMan [UPDATED] When a blood transfusion gets interrupted the player who received the transfusion will be unconscious. (92746e377) @AirwavesMan [UPDATED] Combining ammo into another ammo type has no animation any longer and the ammo will be reloaded into the current weapon. (95f365507) @Victor-the-Cleaner [FIXED] Side Chat was unintentionally disabled on Podagorsk Mission. (cf43c20d) @Voltan, @AirwavesMan [FIXED] English string from the Broken APSI got overwritten by the german string. (43786eec) @seelenapparat, @AirwavesMan [FIXED] Open or close a winter lockbox or an upgraded lockbox had the wrong sound. (ffccff6a, cdfc57fd) @AirwavesMan [FIXED] MK12 SPR and DMR had always night vision optics even when the player had no NVG. (6f7a17ca) @Voltan, @AirwavesMan [FIXED] DayZ Mod gates could not be removed. (2bbb126a) @Aschalder, @AirwavesMan [FIXED] The AK74 taped magazine could not be used with the AN94. (31c4a0a7) @Schalldampfer, @AirwavesMan [FIXED] Dupe with player_emptyContainer and dayz_actionInProgress bug. (44c94541) @F507DMT, @AirwavesMan [FIXED] Remove the iron sight view from the RK95 ACOG, SVD Gold and SVU since it does not work. (ee259c4a, ad3c38e4) @IsGoose, @AirwavesMan [FIXED] Some building wrecks could not be removed. (b43279cd) @Seelenapparat, @AirwavesMan [FIXED] Wrong name of the PIVOT snappoint of all wooden stairs. (f24a8193) @AirwavesMan [FIXED] ArmoredSUV gunner glitch. (aeafb3b3) @TheFirstNoob, @AirwavesMan [FIXED] Upgrading Dome Tent and Camping Tent+++ did not work. (c245e6d3) @TheFirstNoob, @AirwavesMan [FIXED] Zombies got still triggert by chemlights at daytime. (2cf5a523) @AirwavesMan [FIXED] 4x Wood Floor wreck had the wrong name. (2e415136) @looter809, @AirwavesMan [FIXED] Hive error when storage coins. (fd2214c7) @AirwavesMan [FIXED] Missing description for 9x39mm sound suppressor. (908825f4) @iben, @AirwavesMan [FIXED] Wrong description for 8x AT9Mi24V vehicle ammo. (908825f4) @iben, @AirwavesMan [FIXED] Radio state variable got resetted after changing clothes. (6becd3d8) @AirwavesMan [FIXED] Missing side and faction entry for many epoch vehicles (4ba6fa32) @iben, @AirwavesMan [FIXED] Missing terrainCoef for the Mini Cooper. (53d92ba3) @DeVloek, @AirwavesMan [FIXED] Weapon dupe on gear syncing. (9852778b) @F507DMT, @AirwavesMan [FIXED] 200Rnd 40mm FV510 HE and Sabot magazines could not be used. (c10a436c) @Schalldampfer, @AirwavesMan [FIXED] Client RPT Spam 'Strange convex component288 in warehouse\models\warehouse.p3d:geometry' @helion4 [FIXED] Greenhouse offset so players getting not pushed back. (5885bb31) @Kitty, @AirwavesMan [FIXED] Pitch for female cough sounds. (96f1d40a) @seelenapparat [FIXED] Painkiller weight was too high. (c801365a) @seelenapparat [FIXED] Humanity gain from zombies that did not die from a player. (1a8d45e1) @AirwavesMan [FIXED] Often the wrong cursortarget got selected when multiple cursortargets were next to each other. (2f1edcaa4) @Victor-the-Cleaner [FIXED] Missing 1oz waterbottles while crafting that leads to a wrong refunded item. (147b0fe5c) @seelenapparat [FIXED] SD weapons with Stanag and AK ammo and an PSO or ACOG scope were inaccurate at a smaller distance. (4f7f052a5) @AirwavesMan [FIXED] Wrong ACOG zeroing of the Scar AK. (0f51c62dc) @AirwavesMan [FIXED] Wrong battery descriptions. (1ec971e83) @AirwavesMan [FIXED] Prevent objects flipping over when pitched +/-90 degrees then released. (16361e546) @Victor-the-Cleaner [FIXED] Prevent certain vectored objects from erroneously changing position after building. (16361e546) @Victor-the-Cleaner [FIXED] Sometimes object positions were not correctly saved to the database. (adc17d4ec) @Victor-the-Cleaner [FIXED] Vectored objects rotated sometimes incorrectly when snapping was enabled. (16361e546) @Victor-the-Cleaner [FIXED] Snapping points and other helpers were not positioned correctly in or over water. (16361e546) @Victor-the-Cleaner [FIXED] A collision check while building now prevents the player from being knocked across the map. (adc17d4ec) @Victor-the-Cleaner [FIXED] Sometimes Snapping did not correctly detected the nearest point between all base objects in range and all available points on the current object. (16361e546) @Victor-the-Cleaner [FIXED] No unload config error from RscStandardDisplay class. (608af0743) @iben [FIXED] Visual glitch on loading screen. (608af0743) @iben [FIXED] Upgrading a winter lockbox leaded into a wiped lockbox inventory. (31fef08e7) @AirwavesMan [FIXED] Safe coins refund when packing (9f8af554d) @Luka [FIXED] Unlock door penalty was not working when door management was turned off. (fb2bf9462) @IsGoose, @AirwavesMan [FIXED] Freezing player gear menu when changing clothes on maps where the respawn is on water. (8a7d93799) @iben, @AirwavesMan [FIXED] Players were falling through buildings when change clothes or login if they were over water, this includes piers and oil rigs. (876e264e3) @ndavalos, @iben, @AirwavesMan [FIXED] Remington 870 flashlight attachments. (4dbf3740c) @Victor-the-Cleaner [FIXED] Group tags will no longer move when players are in water. (97ad18dfd) @Victor-the-Cleaner [FIXED] GP25 white flare and sand bag round had no item descriptions. (206460ff9, bac89754f) @TheFirstNoob, @dreamforceinc, @AirwavesMan [FIXED] The 'Make Copy' string had no localization. (4bfaa612b) @TheFirstNoob, @AirwavesMan [FIXED] When buying a vehicle and the player had a full toolbelt and backpack the added key could disappear. (143db3e1e) @AirwavesMan [FIXED] When firing a weapon the player next to the firer was not in combat as intended. (89d4bdfc9) @AirwavesMan [FIXED] Wrong 2Rnd pellet model. (421ea55ac) @Victor-the-Cleaner, @AirwavesMan [FIXED] Missing sounds when driving a Nissan or Mini Cooper. (b95dae2e1) @iben, @AirwavesMan [FIXED] Under special circumstances when crafting with water bottles the crafting process got stuck in an endless loop. (068ca66c61) @Damian6666, @AirwavesMan [FIXED] The herbal plastic water bottle turned into the wrong water bottle when melting ores. (24492798a) @AirwavesMan [FIXED] The loading screen size of the width was not correct. (03843a1f7) @Victor-the-Cleaner [FIXED] Infinite refueling with the fuel pump. (4ebf760aa) @Damian6666, @AirwavesMan [FIXED] Very slow braking of Bikes and Motorcycles. (2ebe0d655) @Victor-the-Cleaner [FIXED] When buying a weapon without any weapon in the inventory the player had to switch the weapon first to be able to use it. (946c9c5c9) @iben [FIXED] Silencer of Bizon_Kobra_SD_DZ could not be removed. (62a72e195) @mmrsz, @AirwavesMan [FIXED] Fill quiver did not work properly. (4d377f7e4) @Victor-the-Cleaner [FIXED] Broken Legs after changing clothes. (56787c71a) @AirwavesMan [FIXED] Broken legs got not recognized after re-log or login. (d9f41afd1) @AirwavesMan [FIXED] Wrong wheel names for certain trucks and APCs on repair or salvage. (f18154ad9) @Victor-the-Cleaner, @AirwavesMan [FIXED] Filling a blood bag could be interrupted and the blood bag got still filled. (5b61cfba0) @DeandlDernai, @AirwavesMan [FIXED] Winter tents could not be crafted. (6a854b0fc) @AirwavesMan [FIXED] Micro lags when zombies and bloodsuckers spawn. (37c60bc85) @AirwavesMan, @iben [FIXED] Rpt error: Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end. @iben [FIXED] A blood transfusion could be interrupted and the player still received the whole blood bag from the transfusion. (92746e377) @AirwavesMan [REMOVED] gsc_cloth_loner_head_DZ model and Skin_gsc_cloth_loner_head_DZ due to model issues. (b1e77a39) @seelenapparat, @AirwavesMan [REMOVED] DZE_permanentPlot variable and checks. (5aba5d7dd, 9ecdb21dd) @AirwavesMan [REMOVED] Ghost previews for Razor Wire, Sandbag Nest, and HBarrier Cubes due to inaccurate geometry. (d744d995e) @Victor-the-Cleaner [REMOVED] DZE_modularBuild variable. (16361e546) @Victor-the-Cleaner [REMOVED] player_build.sqf (1bb034360) @Victor-the-Cleaner [REMOVED] OEMPos variable (fc6680c36) @AirwavesMan [REMOVED] PVDZ_playerMedicalSync, server_medicalSync (abce13a65) @AirwavesMan [REMOVED] startcombattimer variable (b6c7364c5) @AirwavesMan [REPLACED] fnc_veh_setFixServer --> server_setHitpoints. (637f1f445) @AirwavesMan [REPLACED] object_setHit --> unit_setFractures (56787c71a) @AirwavesMan [INFO] Big thanks to the following authors which allowed us to use their content: SumrakDZN, SyNcRoNiCzZ, oiad(salival), BigEgg17