SMD_Sahrani_A3 is a derivative work based on the source content provided originally under direct license by Bohemia Interacitve a.s. and now publicly available as below: https://community.bistudio.com/wiki/Sahrani_Community_Package It is shared (with the exception of some CGTextures) under the Arma Public License Share Alike, as outlined in the attached license as well as below: http://www.bistudio.com/english/community/licenses/arma-public-license-share-alike More Detailed information on the Terrain and other projects can be found on the BI forums as below: http://forums.bistudio.com/showthread.php?162282-SMD_Sara_A2-Full-Sahrani-Map-Port-Initial-Release The contents of this package are: I. - The Sahrani Terrain - (smd_roads.pbo, smd_sahrani_a2.pbo, smd_sahrani_a2_scenes.pbo, smd_sahrani_artif_obj.pbo, smd_sahrani_veg.pbo) - Ground textures (higher resolution, new files, new blend) - Different Grass/Rock "clutter" blend - Countless object placement fixes and adjustments - Any/All A2 objects/buildings possible called directly from Arma CA folder to save on package size, and ensure latest BI models - Dozens of previously opened BI Building LOD errors have been corrected and smd_building features as below have been added - Open Variants of previously closed BI buildings with features including: - Animated doors (and in some cases) shutters, and windows. - Several buildings with SFX to accompany the door movement (Ammo Bunker, All Garages, and Aircraft Hangar) - Individual shattering panes of glass - Improved pathings, roadway, and other LOD's - Animated Destruction for Doors on 2 buildings with 2 variants each - Animated Destruction for 1 Building from roof to foundation. Blow it apart bit by bit - Many people have contributed work to the buildings, however M1lkm8n has done the majority of the work, and has gone back through ALL the buildings to ensure consistant quality and features. Special thanks to Bad Benson who has worked hand in hand with M1lkm8n an animating the buildings, and created the particle effects for the building with animated destruction. - The Terrain modifications are solely the work M1lkm8n, his tireless work has ensured this wonderful terrain by Bohemia Interactive is even more dynamic and playable than ever before! Credits: - BadBenson for his hard work, guidance, and contributions to the building animations, destruction, sfx, and particle effects - Mikero for his amazing tools, and assitance with sfx and configs! - M1lkm8n for the countless hours spent on the animations, buildings, configs, terrain, and textures - NonovUrbizniz - project coordinator, configs, packing, signing, minor model editing, and releasing - Pliskin has put in countless hours putting out dozens of altered BI and Vilas textures for the vehicles and units - ShermanFTW for his work on finishing the Civilian Buses done by ZombieDanceLeader - Vilas for allowing us access to his models for modification. For any use of the Vilas models please request permission directly from Vilas. - Wolle did all the config work for the misc objects that are now in the smd_assets package. HUGE Thanks to this long time Veteran of Arma Modding!!! - Yoshi for all the work on the "Z" versions of the Sahrani Civs and several textures and graphics for our Arma 2 DayZ Derivative mod - ZombieDanceLeader for his work on the Civilian buses and several textures for our Arma 2 DayZ Derivative mod